Showing posts with label fantasy adventure. Show all posts
Showing posts with label fantasy adventure. Show all posts

Saturday, May 28, 2016

Brian Burt talks AQUARIUS RISING




Five Things I Learned Writing Aquarius Rising

by Brian Burt


 
 
For years, Brian Burt stuck to the instant gratification of writing short speculative fiction. He couldn't really decide what kind he liked the best, so he wrote a smattering of science fiction, fantasy, and dark fantasy shading towards horror. During this period of aimless literary wandering, he encountered one obstacle again and again: his short stories always seemed just a bit longer than the maximum word length accepted by most target markets.

Realizing that if brevity is the soul of wit, he's fairly witless, he decided to ignore his instinctive terror of long-term commitment and try his hand at a full-length novel. In fact, he even had the gall to contemplate a three-novel trilogy. And so, the Aquarius Rising novels were born, tracing the adventures of a race of human-dolphin hybrids who have built their reef communities on the bones of drowned coastal human cities in the wake of catastrophic global warming.
 
Here are five lessons Brian learned while laboring in the fictional universe of the Aquarians.

1. RESEARCH IS FUN BUT NEEDS TO END

As a landlocked Midwesterner who has only lived near an ocean shoreline on a couple of brief occasions, I knew I needed to do my homework in preparation for writing a novel (or three novels) where most of the action takes place beneath the waves. Before starting Aquarius Rising 1: In the Tears of God, I compiled a massive amount of notes, read tons of nonfiction tomes on the sea and marine creatures, lurked on online forums aimed primarily at marine scientists, watched so many ocean exploration documentaries that my eyes started to bleed, and generally obsessed over all of the things I didn't know about life in the sea. I enjoy learning new things; that's half the fun of writing science fiction. But, no matter how much time and effort I expended, I wasn't going to become a bona fide expert on marine biology or oceanography.

That's when I had to take a deep, healing breath and remind myself why I love speculative fiction: we get to build and explore new worlds that live only in our twisted imaginations. Sure, it's important to get the basic facts right whenever possible, but we're not writing textbooks, we're writing tales that stretch the boundaries of what we think we know. Good speculative fiction imparts its own brand of truth.

 

2. PATIENCE IS A VIRTUE... AND WRITERS ARE VIRTUOUS

Well, at least we get plenty of practice in mastering the art of patience after submitting a novel to a prospective agent, editor, or publisher. I learned quickly that most markets don't accept simultaneous submissions, don't much care for unsolicited (unagented) manuscripts, and can take something on the order of geologic time scales to respond to your query letter or sample chapters, much less the entire manuscript if that's requested. It can literally take a year or more to get a reply before you're free to try your luck somewhere else. Ouch.

On the positive side, this provides plenty of opportunity to work on other writing projects to keep a tenuous grip on your sanity while you're waiting, with an odd mixture of hope and despair, to hear back from that latest publishing house. In the end, when you get the acceptance letter, you lie to yourself and say "that wasn't so bad!"


3. WRITING IS HARD, BUT MARKETING IS HARDER

I was pretty proud of myself for finishing that first novel, finding a publisher, and seeing the book released on Amazon and other online bookstores. I then learned a harsh reality of the modern marketplace: there are a million new books published every year. Self-publishing and eBooks are wonderful, empowering technologies for writers, but they have a down side. Even when you wade through the slush pile of submissions and slog your way to publication, you've just released your literary creation into yet another slush pile — the explosion of digital content. It's incredibly difficult to raise your novel's signal above the deafening background noise of all those other choices that assault your potential readers' senses. My publisher repeatedly emphasizes to his entire stable of authors that "marketing and promotion are as much your job as writing the book in the first place." In today's ultra-competitive market, publishers don't have the budget to handle promotion for every title.

Honestly, this is an area with which I still struggle mightily; it's not my strength. I'm learning the hard way. Traditional paid advertising for fiction books rarely pays off. Building your "online platform" via social media channels like FaceBook, Twitter, and Goodreads takes considerable time, energy, and effort. Thousands of other gifted writers are working their tails (and tales ;-) off to attract attention to their own works.

It can be daunting for any new novelist and can feel like an uphill battle... or maybe an assault on Everest. Sometimes I yearn for simpler times, when I submitted a short story to an eZine and the magazine editors / publishers took care of marketing their story collections, leaving us writers to focus all our energy on writing. But that's not how the real world of book publishing works. Finding the right balance between writing new stories and marketing existing ones is both art and science... so it should be right up a science fiction author's alley, right?
 

4. IF YOU WRITE A NOVEL, YOU'RE AN AUTHOR

After my first novel was released, and friends and colleagues congratulated me on "making it" as a writer, I developed a pretty severe case of impostor syndrome. I knew I wasn't burning up any bestseller lists; I wasn't a household name. Every compliment, however well-intentioned, made me feel like an utter fraud.

Then I read some comments from fellow writers that finally (after many repetitions) sank in. If you write, you're a writer. If you publish, you're an author. Maybe not a bestselling author, or an independently wealthy author... but you're an author. Say it loud, say it proud — nobody can take that away from you!


5. TAKE CHANCES AND PLAY THE LONG SHOTS

As a rookie novelist, I felt a bit overwhelmed when requesting book reviews or considering entry in contests. It was my first attempt. Honestly, how many of us look back on our first attempt at anything and feel like we nailed it? When another author at Double Dragon (my publisher) mentioned EPIC (the Electronic Publishing Industry Coalition) and their annual eBook competition, my first thought was "probably a waste of time."

But I reconsidered. If nothing else, it would be a learning experience. The odds were long... but so were the odds of getting published in the first place. I submitted Aquarius Rising 1: In the Tears of God, put the contest out of my mind, and got back to work on Aquarius Rising 2: Blood Tide.

A number of months later, I received a notification that my novel was a finalist in the Science Fiction category. Sweet! I was excited but figured that would be the end of it. Then, a few months after that, I received a congratulatory message that I had won the category.

The odds are long in fiction publishing today. There's immense competition, literally hundreds of thousands of choices. But somebody gets the publishing deal; somebody wins the award. Why not you?

Author Bio:

Brian Burt writes both short and novel-length speculative fiction. He's published more than twenty science fiction and fantasy stories in various magazines and anthologies. His short story "The Last Indian War" won the Writers of the Future Gold Award and was anthologized in Writers of the Future Volume VIII. His debut novel, Aquarius Rising 1: In the Tears of God, won EPIC's 2014 eBook Award for Science Fiction. Aquarius Rising 2: Blood Tide was recently released by Double Dragon Publishing, and Aquarius Rising 3: The Price of Eden is undergoing final revisions. Brian works as a cybersecurity engineer and lives with his wife, three sons, a corn snake, a panda-colored cat, and an aging white German shepherd in idyllic Plainwell, Michigan. The dog, in particular, remains unimpressed with his literary efforts unless they come with bacon.  You can sample Brian's writing at http://www.briantburt.com or follow him on FaceBook, Twitter, or Goodreads.

 

Book Blurb: In the Tears of God

On an Earth ravaged by climate change, and a disastrous attempt to reverse it, human-dolphin hybrids called Aquarians have built thriving reef colonies among the drowned cities of the coast.  Now their world is under siege from an enemy above the waves whose invisible weapon leaves no survivors. Ocypode of Tillamook is an Atavism: half-human and half-Aquarian, marooned in the genetic limbo between species.  Only he knows why the colonies north and south of Tillamook Reef have been destroyed, literally turned to stone.  Ocypode knows that Tillamook will be targeted next, but sharing the reason might prove as deadly to Aquarius as the Medusa plague itself.

 

Amazon Buy Link

(Creative Switchboard Operator note: I am reading this book: Aquarius Rising Book One, and it is superb writing and story-telling. And, no, Brian didn't pay me a million dollars to say this. Well, not yet anyway. LOL)
 
 
 
Book Blurb: Blood Tide

Megalops is an Aquarian from one of the many reef-cities that thrive beneath the waves on an Earth transformed by climate change. Humans clinging to the barren lands blame Aquarius for their plight and unleashed the Medusa Plague that entombed Megalops's wife and daughter in stone.  Tormented by that loss, Megalops swears to avenge his murdered family by unleashing a Vendetta Virus as cruel and lethal as Medusa. Ocypode the Atavism and his allies battle desperate odds to prevent Megalops from igniting global conflict.  War demands sacrifice.  If Mother Earth and Mother Ocean wage war against each other, will anyone survive?

 
Amazon Buy Link
 
 
 

Wednesday, October 28, 2015

AUTHOR INTERVIEW: Stephen Zimmer regarding his new short story collection: HELLSCAPES Volume 2


Return to the nightmarish, shadowy realms of Hell in the latest installment of the Hellscapes series by Stephen Zimmer. Six brand new, macabre tales of the infernal await you … but be that you only visit these realms, you do not want to share the fates of the inhabitants you will encounter!

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CREATIVE HELP BOARD: HELLSCAPES 2 is obviously the second book in this particular short story series. What was your initial idea behind the HELLSCAPES short story series?

ZIMMER: I wanted to write tales in the horror genre that were connected with a theme, and have something to say in them, while also having something that would give me unlimited range in the kinds of environments, characters, themes, and creatures that could be encountered within them. 

The idea of doing stories set in Hell gives you every option.  You can go bizarre or brutal  You can have something more rooted in stark realism or depict something wildly fantastical.  You can have a tone that is visceral in nature or more psychological in nature. 

There are no boundaries that are off-limits, as Hell is the ultimate horror, an unending, eternal nightmare for those condemned to dwell within it.   Writing a series of short tales that have a connecting theme to them, while allowing for great variance in the types of stories and settings, gives me a good challenge as a writer. 

Intellectually it allows me to explore conceptions of evil in all its forms, the subtle and not-so-subtle. The way in which I reveal what brought the character to their area of Hell can be a real exposition of a given type of evil.

For me, the kinds of stories in the Hellscapes collection offered that opportunity and that's why I embarked on the path of writing them.

CHB: Do you see yourself more a Horror writer or an Epic Fantasy writer delving in realms of Horror?

ZIMMER: I just see myself as a writer exploring another horizon.  I don't want to ever limit myself, and the truth is that elements of various genres are used often in other genres  I have horror elements in my Fires in Eden Series, Rising Dawn Saga, and Rayden Valkyrie Tales.  This is simply going full-throttle in the genre, without inhibition.  There are things intrinsic to each genre, but at the end of the day you still have to have plot and characters that appeal to, and engage, the reader.  

CHB: What do you think makes the HELLSCAPE series unique?

ZIMMER: Truly, there really is nothing new under the sun, but I do like to think that this series has its own twist on the kinds of themes that originated as far back as Dante's Inferno.  The various characters find themselves in different realms of hell that are suited toward the kinds of evils the characters committed in their physical lives. 

It is an exploration of evil in all of its guises, the things more direct and those things like so many like to gloss over, such as what transpires when a community is gutted because of the closing of a main factory or business as a result of a hostile takeover in the financial sector.  All too often, the kinds of suffering and evils spawned in the aftermath of something like that are never factored into the thinking of the powerful sitting in high rise offices far away. 

That can make for a seemingly dry concept of evil, but in tales like the Hellscapes I can draw upon all kinds of imagery to represent that kind of evil and show just how malignant it is.  I think in many ways the Hellscapes have value because they do explore all kinds of evil and not just the obvious ones.

The wide variance in the stories combined with a cohesive overall theme make this a collection that I feel has its place among the horror genre offerings out there.

CHB: Do you have a favorite short story in one or both of the series? Can you say a little bit about WHY without giving too much of the storyline away?

ZIMMER: It is hard to pick favorites in the two volumes.  In the first, I would probably lean toward “The Smallest Fish”, as it brings together zombie elements and Lovecraftian elements into an exploration of a more subtle, but all too common type of evil.  It has horrors on an epic scale but doesn't lose the personal connection to the principle character.  The Stranger, who appears in this one to the main character, is also one of my more favorite guides among the denizens of the infernal realms. 

With the second book, I lean toward “Spots Do Not Change” as it is a story that depicts a kind of evil that I find to be among the worst, a kind of evil that destroys a path that could have brought tremendous good to many, and all for mere physical indulgence.   The liar, cheater, and deceiver does not just harm the person they have ensnared, but they also cause great damage to those around that person and others who could have been a shining light in that person's life.  In this story, I have hopefully shown that kind of evil for what it is and how it is an evil that gives rise to further evils.  Personally, this was  a very gratifying story to write. 

CHB: What do you like most about being a writer?

ZIMMER: I love the creative exploration and personal growth that it brings.  Writing gives you the ability to bring worlds to life, but you also must live a real life in order to breath life into characters, emotions, and situations.  For me, the writing life calls you to get out in the world and try things out and experience things, travel to new places, meet different kinds of people, from all walks of life.   Life experience truly helps you grow as a writer, and this call to live and bring worlds of the imagination to life co-exist in a wonderful way for me.

CHB: What do you like the least about being a writer?

ZIMMER: The maelstrom of it all.  In today's writing climate, there is simply so much out there and coming out that you have to do all you can to raise awareness and make sure you don't fall off the radar.  This demands a lot of time to do properly. 

That can be a bit onerous sometimes and the things done to promote and raise awareness can lead to some issues in the area of perception of value.  Of course illegal downloading is hurtful, but there is also the fact that with many titles being legally given away for free or 99 cents, I think a skewed perception of value has resulted.  People that think nothing of spending seven bucks on a drink at a bar or five dollars on a Taco Bell combo meal hesitate on an eBook that is over 99 cents, when the value in that eBook is longer-lasting and much better than those aforementioned things (not even counting all the work, research, writing, rewriting, editing, etc that goes into a book project).  That can be a little frustrating and wasn't so much of an issue with tangible formats.  I know the musicians and filmmakers can relate strongly to writers in this area.  The digital world, while it offers such convenience, has also opened up a lot of difficult issues for artists who still need to pay bills and are trying to have a career.

CHB: Do you have plans to continue this series into possibly a HELLSCAPES 3?

ZIMMER: Of course! Without a doubt. I have loads of ideas for more stories and there are so many other kinds of evil that can be depicted.  These stories give me a different area to explore artistically from the other series and projects that I have, and that gives me a nice change of pace from time to time.  I certainly hope to do a Hellscapes 3, 4, and so on!

CHB: And final words on the HELLSCAPES series?

ZIMMER: The Hellscapes tales have delivered to me as a writer everything that I saw them as offering, and I hope readers, especially those of the horror genre, give them a try.  They will find a diverse range of characters and settings, yet also see a connection between them all.  With what these stories are and what they have to say, I also believe they demonstrate some of the strengths of horror in what the genre offers to literature.

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ABOUT THE AUTHOR
Stephen Zimmer is an award-winning author and filmmaker based in Lexington Kentucky.  His work includes the cross-genre Rising Dawn Saga, the epic fantasy Fires in Eden series, the sword and sorcery Dark Sun Sawn Trilogy, featuring Rayden Valkyrie, the Harvey and Solomon Steampunk tales and the Hellscapes and Chronicles of Ave short story collections.

LINKS
Website: http://www.stephenzimmer.com
Facebook: www.facebook.com/stephenzimmer7
Twitter: @sgzimmer
Instagram: @stephenzimmer7

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HELLSCAPES II Book Links
Amazon (Kindle)
B&N
Kobo

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HELLSCAPES Vol. 2 Virtual Tour



Tour Schedule and Activities
10/26 Anasazi Dreams Review
10/26 
Beauty in Ruins Guest Post
10/26 
Shells Interviews Guest Post
10/26 
Sinister Scribblings Guest Post
10/26 
Kentucky Geek Girl Author Interview
10/27 
Pulp Reports Review
10/28 Creatives Help Board. How may I direct your call? Guest Post
10/29 
Bee's Knees Reviews Review
10/29 
Sheila's Blog Guest Post
10/30 
L. Andrew Cooper's Horrific Scribblings Review
10/31 SwillBlog Review/Interview
11/1 
I Smell Sheep Review
11/1 Sapphyria's Book Reviews Top-Tens List
11/1 
Armand Rosamilia, Horror Author Guest Post

Tour Page URL:




Monday, February 9, 2015

JOHN GROVER talks five things learned writing KNIGHTSHADE

 
 
It is the year 1412 in the continent of Eurone. King Gravynmere has sent some of his best soldiers to investigate strange stories in the nearby border town of Faxon. The men will soon learn there is more truth than fancy to these stories, for something walks in the fields, something with cloven hooves and fire dripping from its hands.

The king will rally his son, Prince Quinn, his entire army and all of the Kingdom of Vanosia to confront the very forces of darkness in an epic tale of adventure, magic and mystery as the veil between their world and Perdition grows thin.

Join the Prince as he battles for his land, his people and his beloved on a mission that will take him to ends of the world and back, through pain and sacrifice, war and horror as what is below claws its way to above.


 
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1. Research makes a better book and better writer.
When writing Knightshade: Perditions Bleeds, book 1 of the Knightshade Series, I wanted to make it feel as realistic and true to its history as much as possible. Even though it’s set in an alternate world, I modeled it after King Arthur and the Knights of the Round Table and that time in our own history. I was going for a world filled with knights and castles with moats, Lords and peasants, cavalry and infantry, witches and wizards. I spent a lot of time learning about medieval armies, the hierarchy and structure of soldiers, their captains and lords, what the groups of soldiers were called, how and why they were employed by their lord or king, and how the reporting structure worked. I studied different types of armor from chain mail to leather. I researched all types of swords and other weapons of the time. In the end I really feel it mad a much stronger book and a great tale of fantasy war and adventure. It made me appreciate the art of my craft and I think I’m a better writer because of it.

2.
Patience.
I have written a lot of horror in my writing a career but wanted to give fantasy fiction a try since I had always loved it and wanted to create worlds of my own. One thing I quickly learned when trying to tackle fantasy especially epic fantasy is that there are rules to follow and a formula its fans expect you to follow. Not that you can’t break those rules but I found by learning them first, I would write a better tale. I needed to read more of what was out there, immerse myself a little bit more in the fantasy circles, its current writers and fans. It’s very different than writing horror, there is a lot world building and magic rules and many other things I never considered. So, it wasn’t just running in and writing a great story or book in a month, it was learning the rules, learning how to build others worlds and knowing my market. I’m still a beginner at it and still gaining an audience but one thing I’ve learned is to have patience while writing.

3.  
An Editor is a necessity.
Whether you self-publish or go the traditional route, I still think having an editor, another person to set their eyes on your work and slice and dice for you is key. Self-editing is great, but I am very close to the work and I miss things. I will be the first to admit I am terrible at catching my own mistakes but that isn’t even half of it. I work with a few different freelance editors and the editor that went over Knightshade: Perdition Bleeds was amazing. She caught things I hadn’t even thought of. There were consistency questions, word origins, period research that she called out as well as grammar, typos and sentence structure. My editor made my story even better than I had hoped. So if you can afford someone else to edit your work do it, but even if not, it is such a great idea to have someone else, a friend or someone, read it and at least give you feedback.

4.
Have Fun.
I learned that if I wasn’t having fun writing the story, the reader wasn’t going to have fun reading it. When I was writing Knightshade I was excited about it. I thought long and hard on the tale and its various plotlines and subplots. When I wasn’t writing it I was thinking about it, I was taking notes, writing down scenes in a notebook and getting excited to get back to it. I couldn’t wait. When I finished various chapters, especially battle scenes, I would go back and read them and they put a smile on my face. I loved what I was reading and writing and I hoped others would too. I got caught up in this alternate world and its mysteries and puzzles, inhabitants and beasts. I always try to write what I would enjoy reading...and if you do that you usually can’t go wrong.

5.
Move on to the next.
Once the book was done and published I knew I had to let it go and move on to the next. I’m like anyone else, my work is my baby and I want to keep polishing it, keep going back to it and push it as far as I can but eventually you just have to leave it alone. I let Knightshade go out into the world and then I immediately started on my next book: The Ashes of Orum, the final book in my Song of the Ancestors Series. If I keep obsessing over one title I’ll never move onto any others. As most of my fellow authors say, publish your book.
 
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About the Author
 

John Grover is a fiction author specializing in Horror, Fantasy and Sci-fi residing in Massachusetts. He completed a creative writing course at Boston’s Fisher College and is a member of the New England Horror Writers Association.

Some of his more recent credits include Knightshade: Perdition Bleeds, The Ashes of Orum: Book 4 of the Song of the Ancestors Series, The Fetch: an occult horror novel, and stories in Dead Harvest, Best New Werewolf Tales Vol 1, The Epitaphs Anthology by The New England Horror Writers, and The Northern Haunts Anthology by Shroud Publishing.

He is also the author of various chapbooks, short story collections, novels and more. Please visit his website
www.shadowtales.com or his facebook page https://www.facebook.com/johngroverdarkfictionauthor



 
 
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Links
 
All John's fantasy titles 99 cents for a limited time.
See this list for great deals:
 
Amazon:
Knightshade: Perdition Bleeds:
http://amzn.com/B00OOAXQLC
Possessing the Grimstone: http://amzn.com/B00B06RSVC
 
The Song of the Ancestors Series:
Web of the Spider Queen:
http://amzn.com/B0077XXRMQ
The Human Condition: http://amzn.com/B008ITKUAK
Ballad of the Fallen: http://amzn.com/B00BR91MFU
The Ashes of Orum: http://amzn.com/B00QD89M8E
 
The Books of Braenyn Serial:
The Scepter of Namiss:
http://amzn.com/B00AUAIT8K
The Fallen Church of Ashburn: http://amzn.com/B00AUIDWXO
Family Bonds: http://amzn.com/B00DU1S4PY
Tarrow’s Tale: http://amzn.com/B00GVHSFR6
Duel on Mount Vapor: http://amzn.com/B00Q0UJIYI
 
Barnes & Noble:

Knightshade: Perdition Bleeds:
http://tinyurl.com/qg377bw
 
The Song of the Ancestors Series
Web of the Spider Queen(FREE):
http://tinyurl.com/oppcjaj
The Human Condition: http://tinyurl.com/pn8jbe2
Ballad of the Fallen: http://tinyurl.com/ng6sytv
The Ashes of Orum: http://tinyurl.com/n9rdlho
The Scepter of Namiss: http://tinyurl.com/aflwbh9